CyberPunk News Stall

The aim for this project was to create a scene that would fit within the CyberPunk 2077 game as a way of emulating an Art-Test. I had a number of limitations for the scene as a whole; Tri-Count, Texture Limit etc. The entire scene is textured with tiling materials, with only two unique textures for props as I wanted to see how I could push my limited knowledge and experience with Master Materials.

None of this would have been possible without a number of online resources such as Antoine Collignon's 40 Urban Decals and 40 Sci-Fi Decals (

The project is likely to undergo revisions and changes over the next few months and is posted on here with the express interest in getting feedback and improving it all as a whole.

The scene is assembled and presented in Unreal Engine 4.

James ward ue402
James ward ue404
James ward ue401
James ward ue403